The World Economic Forum has released its selection of the 100 most promising technology pioneers of 2022: companies tackling issues from sustainability and climate change to healthcare and more.
This year’s cohort includes representation from 30 economies on six continents with reach well beyond traditional tech hubs like Silicon Valley.
Shinta VR, the first and most impactful immersive technology company, based in Indonesia With global reach in more than 12 countries offering a variety of virtual reality products and services, it made it to the roster for its contributions to immersive technology development, and set to become a global metaverse company.
The full list of technology pioneers can be viewed here†
Jakarta, Indonesia† May 12, 2022 /PRNewswire/ — Shinta VR, the first and most influential immersive technology company, based in Indonesia, was chosen from hundreds of candidates from the World Economic Forum’s “Technology Pioneers”. Shinta VR strives to be a pioneer and key player in the immersive technology (AR/VR) industry since its inception in 2016, managing more than 120 local and global AR/VR projects in more than 12 countries. From day one, Shinta VR has been strongly committed to delivering positive impacts both by responding to the needs of business and society through immersive technologies. Today, backed by strong industry expertise and experience, Shinta VR is gearing up to become a global metaverse company focused on delivering real-world utilities for impactful purposes and the greater good.
The Technology Pioneers of the World Economic Forum are early to growth stage companies from around the world involved in the use of new technologies and innovation poised to have a significant impact on business and society.
With their roster as a technology pioneer, Andes Rizky as founder and general manager of Shinta VR will be invited to participate in World Economic Forum activities, events and discussions throughout the year. Shinta VR will also contribute to Forum initiatives over the next two years and collaborate with global leaders to address key industrial and societal challenges.
“We are excited to welcome Shinta VR to our 2022 cohort of technology pioneers,” said Saemoon Yoon, Community Leader, Technology Pioneers, World Economic Forum† “Shinta VR and its fellow pioneers are at the forefront of industries critical to solving some of our world’s most complex problems. We look forward to contributing to the World Economic Forum in its effort to improve the world.”
Founder and General Manager of Shinta VR, Andes Rizkystated: “We are honored to be recognized by the World Economic Forum as a pioneer. This milestone legitimizes Shinta VR as being at the forefront of the immersive technology industry at the national and global levels, where our new technologies and innovations are poised to have a significant impact on business and society, especially in response to the Covid-19 pandemic, we believe that immersive technology will be more useful if we can implement it to create impact in society and be accessible to all We look forward to contributing to the Forum’s dialogues on this challenge.”
In addition to his role at Shinta VR, Andes is also chairman of the Indonesian VR/AR Association (INVRA). Together with INVRA, Shinta VR has actively encouraged the development of the local immersive technology industry by cooperating with various parties, one of them is by participating in building the foundations of this industry together with the Ministry of Industry of the Republic Indonesia† With his involvement in the Technology Pioneer community, he believes Shinta VR can further contribute to driving the development of the industry.
For the first time, more than a third of selected technology pioneer companies are led by women, well above the industrial average† The companies also come from regions around the world, creating a truly global community. This year’s cohort includes start-ups from 30 countries, with Vietnam† Rwanda and Czech Republic represented for the first time.
The diversity of these companies also extends to their innovations. This year’s Tech Pioneer companies are shaping the future through cutting-edge technologies such as AI, IoT, robotics, blockchain, biotechnology, and many more. The full list of technology pioneers can be found here†
Technology pioneers have been selected based on the community’s selection criteria, including innovation, impact and leadership, as well as the company’s relevance to the World Economic Forums Platforms†
All info about this year’s Technology Pioneers can be found here:
More information about past winners, information about the community and the application link can be found here†
About Shinta VR:
Shinta VR is the first and most impactful immersive technology company in Indonesia Founded in 2016, it manages more than 120 local and global AR/VR projects in more than 12 countries. Shinta VR aims to positively impact business and the wider community by providing immersive technologies. Shinta VR offers a variety of virtual reality products and services, including Millealab, a VR platform featuring 3D and VR educational content aimed at helping students in school with their learning activities; SpaceCollab, a virtual meeting system that can connect people around the world with realistic 3D views; Virtual influencer system; and Maha5, a virtual YouTuber agency.
Shinta VR is recognized as the forerunner of immersive technology development in Indonesia and has worked in various sectors such as telecommunications, oil and gas, real estate, healthcare, market research, job training centers, academic and government institutions, and many more. For more information, please visit us at: https://shintavr.com/
About World Economic Forum:
The World Economic Forum, committed to improving the state of the world, is the International Organization for Public-Private Partnerships. The Forum engages society’s key political, business and other leaders to shape global, regional and industrial agendas. †www.weforum.org†
About the technology pioneers:
The World Economic Forum believes that innovation is critical to the future well-being of society and to fueling economic growth. Launched in 2000, the Technology pioneer community consists of early-to-growth companies from around the world involved in the design, development and implementation of new technologies and innovations, and ready to make a significant impact on business and the society.
The World Economic Forum provides a platform for the Technology Pioneers community to collaborate with leaders in the public and private sectors and to propose new solutions to overcome the current crisis and build resilience in the future.
SOURCE Shinta VR